SchoolBoyBattle v2
SchoolBoyBattle is a school project developed during the fall of 2021. In this game of 2 to 10 players, two teams are competing by collecting as many points as possible before the end of the time limit. To do so, each player must collect treats spread out on the field and bring them back to the base without being stolen by the other team!
This project was realized with the Godot game engine, allowing a fast and simplified development. The implementation of the multiplayer game mode was a crucial step in order to guarantee a minimum quality when synchronizing the clients and the server. In the end, the game is supported on phones and tablets and is playable between multiple devices on the same subnet.